FULL GAUNTLET
The current Full Gauntlet roster experience uses 14 slots: 2 QB, 4 RB, 4 WR, 2 TE, 1 K and 1 DEF. The engine validates every roster move and determines when the build is READY.
The league screen and authoritative Gauntlet engine remain the final source for the settings applied to a specific competition.
The current Full Gauntlet roster experience uses 14 slots: 2 QB, 4 RB, 4 WR, 2 TE, 1 K and 1 DEF. The engine validates every roster move and determines when the build is READY.
Your league's configured scoring format is displayed with the competition. Scoring should be read from the authoritative league configuration rather than assumed from the public site.
The roster screen displays whether editing is open and the applicable lock state. Survival's opening roster locks at the first Wild Card kickoff.
Mode rules determine what happens as NFL teams leave the postseason. In Survival, eliminated players stop scoring; other modes introduce their own construction mechanics.
Official scoring and competition state are handled by the Gauntlet engine. The web experience reflects that state rather than maintaining a separate scoreboard.
Survival, Spread and Multiplier are intentionally different. Review the Game Modes page and your league settings before building.
Additional commissioner settings, tie procedures and finalized season-specific scoring details will be surfaced here as those authoritative options are connected to league creation.
REVIEW GAME MODES →